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Marcus Washington

Senior Unreal Engine Developer at Epic Games

Summary

Experience

Senior Unreal Engine DeveloperEpic Games
Seattle, WAAug 2021Present
  • Led the development of a new procedural content generation system, reducing level design iteration time by 30% for a major title.
  • Optimized core gameplay systems in C++ for a flagship title, improving frame rates by an average of 15% across target platforms.
  • Mentored a team of 3 junior developers, guiding them in best practices for Unreal Engine development and C++ programming.
  • Implemented complex AI behaviors and animation blending using Behavior Trees and State Machines, enhancing player immersion by 20%.
Unreal Engine DeveloperBungie
Bellevue, WAJul 2019Jul 2021
  • Contributed to the development of a new combat system using Unreal Engine 4, leading to a 20% increase in player engagement during playtesting.
  • Developed and maintained various UI features and widgets with UMG, streamlining player interaction by 10%.
  • Refactored existing C++ codebase to improve modularity and reduce technical debt by 15%, enhancing maintainability for future updates.
  • Integrated third-party SDKs for analytics and platform services, ensuring robust data collection and cross-platform functionality.

Projects

Education

University of WashingtonMaster of Science in Computer Science
Seattle, WASep 2017Jun 2019
  • Achieved a 3.8 GPA, focusing on real-time rendering and game physics.
  • Developed a custom ray tracing engine in C++ as part of a capstone project, improving render times by 25%.
Washington State UniversityBachelor of Science in Computer Science
Pullman, WASep 2013May 2017
  • Graduated Cum Laude with a 3.7 GPA.
  • Awarded 'Best Senior Project' for a real-time multiplayer game prototype developed with Unity.

Skills

Game Development
Unreal Engine 5 & 4C++BlueprintGameplay ProgrammingAI DevelopmentUI/UX (UMG)AnimationPhysicsNetworkingPerformance Optimization
Programming Languages
C++PythonC#Java
Tools & Software
Visual StudioPerforceGitJiraConfluenceBlenderSubstance Painter
Methodologies
Agile (Scrum/Kanban)Test-Driven Development (TDD)Object-Oriented Programming (OOP)Design Patterns